dots/.vim/snips/glsl.snippets

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2022-05-11 12:02:42 +02:00
snippet ifdef
#ifdef GL_ES
precision mediump float;
#endif
endsnippet
snippet defpi
#define PI 3.14159265359
endsnippet
snippet main
void main() {
$1
}
endsnippet
snippet uni
uniform $1;
endsnippet
snippet unif
uniform float $1;
endsnippet
snippet univ
uniform vec$1 float $2;
endsnippet
snippet univ2
uniform vec2 float $1;
endsnippet
snippet univ3
uniform vec3 float $1;
endsnippet
snippet univ4
uniform vec4 float $1;
endsnippet
snippet f
float
endsnippet
snippet v
vec
endsnippet
snippet ss
smoothstep($1)$2
endsnippet